Jaik plays inside left for Pendrae United. Always one of the top scorers in the league, Jaik has the highest salary in a league without a salary cap. He is Pendrae born and a fan with the crowd. He is one of the older players in the league.
Ferdik took the opportunity to let go of Koji, who was calming down, and to grab Jaik. The two defensemen forcibly separated the fighters.
Damn! Isley watched as Jaik used a gloved finger to artistically smear the blood already spreading fast across the sweat slick on his face. What was Rundell doing? For that matter, why was Rundell, not Big Luis, in the fight? He’d been listening to Big Luis’s mouth tonight, and it was focusing increasingly on Jaik’s sex life.
Long used to artistry, Bourara always made his own decision. He ran a practiced finger down Jaik’s cut. Then he motioned to the Pendrae United bench and the exit to the dressing room.
Isley grimaced. The dressing room, not the penalty box. Jaik needed stitches then, Isley decided with resignation. Well, it looked like Larr was back on first string for the night. He was about to turn and tell Larr so, when he saw Bourara motion for Rundell to unseal the right wrist of his suit and pull the sleeve up. Rundell tried, but he couldn’t do it. Carefully Bourara steadied the arm and eased the sleeve up a fraction. Again he nodded not to the penalty box, but the bench.
Isley turned to Larr. “You see what happened? I was looking at Mikey.” They were up three goals but the play was getting intense and Mikey was showing all the signs of nerves.
“Jaik slashed him,” Larr said matter-of-factly. “If they’d been tethered to the wall, Rundell would be out for the season. As it is …” Larr let the sentence trail off as Rundell approached the bench, escorted by Maras, who seemed to have shifted roles to a worried honor guard.
excerpt Octagla 1: Slingshot play
Any resemblance between the character images and any person living or dead is strictly coincidental. These are artist portraits created by the authors to match their imaginings of the characters using DAZ3D.